loop/loopdb/interface.go
Joost Jager 6a0a9556a0
loopdb: add loop in
This commit adds the required code to persist loop in swaps. It also
introduces the file loop.go to which shared code is moved.

Sharing of contract serialization/deserialization code has been
reverted. The prepay fields do not apply to loop in, but were part of
the shared contract struct. Without also adding a migration, it wouldn't
be possible to keep the shared code.

In general it is probably more flexible to keep the contract
serialization code separated between in and out swaps.
2019-03-28 11:47:38 +01:00

38 lines
1.3 KiB
Go

package loopdb
import (
"time"
"github.com/lightningnetwork/lnd/lntypes"
)
// SwapStore is the primary database interface used by the loopd system. It
// houses information for all pending completed/failed swaps.
type SwapStore interface {
// FetchLoopOutSwaps returns all swaps currently in the store.
FetchLoopOutSwaps() ([]*LoopOut, error)
// CreateLoopOut adds an initiated swap to the store.
CreateLoopOut(hash lntypes.Hash, swap *LoopOutContract) error
// UpdateLoopOut stores a new event for a target loop out swap. This
// appends to the event log for a particular swap as it goes through
// the various stages in its lifetime.
UpdateLoopOut(hash lntypes.Hash, time time.Time, state SwapState) error
// FetchLoopInSwaps returns all swaps currently in the store.
FetchLoopInSwaps() ([]*LoopIn, error)
// CreateLoopIn adds an initiated swap to the store.
CreateLoopIn(hash lntypes.Hash, swap *LoopInContract) error
// UpdateLoopIn stores a new event for a target loop in swap. This
// appends to the event log for a particular swap as it goes through
// the various stages in its lifetime.
UpdateLoopIn(hash lntypes.Hash, time time.Time, state SwapState) error
// Close closes the underlying database.
Close() error
}
// TODO(roasbeef): back up method in interface?