queue: add BackpressureQueue[T] with Random Early Drop

Add a generic BackpressureQueue that uses a DropPredicate to proactively
shed load before the queue is completely full.

Two predicate types are provided:
- DropCheckFunc: length-only drop decision (func(queueLen int) bool)
- DropPredicate[T]: item-aware drop decision

RandomEarlyDrop returns a DropCheckFunc since RED only considers queue
depth. The AsDropPredicate helper adapts it to DropPredicate[T] for use
with BackpressureQueue.

In addition to the blocking Enqueue/Dequeue methods, the queue exposes
TryEnqueue (non-blocking send with drop check), Len, ReceiveChan, and
Close. These are needed by the actor package's BackpressureMailbox which
uses BackpressureQueue as its core buffer while implementing the Mailbox
interface's select-based iteration and lifecycle methods.

Property-based tests using pgregory.net/rapid verify queue invariants
(capacity bounds, FIFO ordering, model consistency) across randomized
enqueue/dequeue sequences with RED enabled.
This commit is contained in:
Gijs van Dam 2026-03-03 12:06:22 +01:00
parent f297c4782e
commit ea8a665772
4 changed files with 794 additions and 2 deletions

266
queue/back_pressure.go Normal file
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@ -0,0 +1,266 @@
package queue
import (
"context"
"errors"
"math/rand"
"sync"
"sync/atomic"
"github.com/lightningnetwork/lnd/fn/v2"
)
// ErrQueueClosed is returned by Enqueue/TryEnqueue when the queue has already
// been closed.
var ErrQueueClosed = errors.New("queue closed")
// DropCheckFunc decides whether to drop an item based solely on the current
// queue depth. This is the natural return type for length-only strategies such
// as RandomEarlyDrop.
type DropCheckFunc func(queueLen int) bool
// DropPredicate decides whether to drop an item based on the current queue
// depth and the item itself. It returns true to drop, false to enqueue. Use
// this when the drop decision depends on the item itself; for length-only
// checks prefer DropCheckFunc.
type DropPredicate[T any] func(queueLen int, item T) bool
// AsDropPredicate adapts a length-only DropCheckFunc into a DropPredicate[T],
// ignoring the item.
func AsDropPredicate[T any](f DropCheckFunc) DropPredicate[T] {
return func(queueLen int, _ T) bool {
return f(queueLen)
}
}
// ErrItemDropped is returned by Enqueue when the item is dropped by the
// DropPredicate. This can happen before the queue is actually full (e.g. with
// RED-style early drops).
var ErrItemDropped = errors.New("item dropped by drop predicate")
// ErrNegativeMinThreshold is returned by RandomEarlyDrop when minThreshold
// is negative.
var ErrNegativeMinThreshold = errors.New(
"queue: minThreshold must be >= 0",
)
// ErrInvalidThresholdOrder is returned by RandomEarlyDrop when maxThreshold
// is not strictly greater than minThreshold.
var ErrInvalidThresholdOrder = errors.New(
"queue: maxThreshold must be > minThreshold",
)
// BackpressureQueue is a generic, fixed-capacity queue with predicate-based
// drop behavior. When full, it uses the DropPredicate to perform early drops
// (e.g., RED-style).
type BackpressureQueue[T any] struct {
ch chan T
dropPredicate DropPredicate[T]
closed atomic.Bool
closeOnce sync.Once
}
// NewBackpressureQueue creates a new BackpressureQueue with the given capacity
// and drop predicate. Panics if capacity <= 0 or predicate is nil.
func NewBackpressureQueue[T any](capacity int,
predicate DropPredicate[T]) *BackpressureQueue[T] {
if capacity <= 0 {
panic("queue: NewBackpressureQueue requires capacity > 0")
}
if predicate == nil {
panic("queue: NewBackpressureQueue requires " +
"a non-nil predicate")
}
return &BackpressureQueue[T]{
ch: make(chan T, capacity),
dropPredicate: predicate,
}
}
// Enqueue attempts to add an item to the queue, respecting context
// cancellation. Returns ErrItemDropped if dropped, or context error if ctx is
// done before enqueue. Otherwise, `nil` is returned on success.
func (q *BackpressureQueue[T]) Enqueue(ctx context.Context, item T) error {
if q.closed.Load() {
return ErrQueueClosed
}
// Consult the drop predicate based on the current queue length.
//
// NOTE: There is a TOCTOU gap here — the queue length snapshot can
// become stale between this check and the channel send below if
// there are multiple concurrent writers. This is acceptable because
// RED is inherently probabilistic and approximate; a slightly
// outdated length does not compromise correctness.
if q.dropPredicate(len(q.ch), item) {
return ErrItemDropped
}
// If the predicate decides not to drop, attempt to enqueue the item.
select {
case q.ch <- item:
return nil
default:
// Channel is full, and the predicate decided not to drop. We
// must block until space is available or context is cancelled.
select {
case q.ch <- item:
return nil
case <-ctx.Done():
return ctx.Err()
}
}
}
// TryEnqueue attempts to add an item to the queue without blocking. Returns
// true if successfully enqueued, false if the drop predicate rejected the item
// or the queue is at capacity.
func (q *BackpressureQueue[T]) TryEnqueue(item T) bool {
if q.closed.Load() {
return false
}
if q.dropPredicate(len(q.ch), item) {
return false
}
select {
case q.ch <- item:
return true
default:
return false
}
}
// Dequeue retrieves the next item from the queue, blocking until available or
// context done. Returns the item or an error if ctx is done before an item is
// available.
func (q *BackpressureQueue[T]) Dequeue(ctx context.Context) fn.Result[T] {
select {
case item, ok := <-q.ch:
if !ok {
return fn.Err[T](ErrQueueClosed)
}
return fn.Ok(item)
case <-ctx.Done():
return fn.Err[T](ctx.Err())
}
}
// Len returns the current number of items buffered in the queue.
func (q *BackpressureQueue[T]) Len() int {
return len(q.ch)
}
// ReceiveChan returns the receive-only end of the internal channel, allowing
// callers to select on it alongside other channels (e.g., context.Done).
func (q *BackpressureQueue[T]) ReceiveChan() <-chan T {
return q.ch
}
// Close closes the internal channel. It is safe to call multiple times;
// only the first call has any effect. After Close, no more items can be
// enqueued. Remaining items can still be received via ReceiveChan.
func (q *BackpressureQueue[T]) Close() {
q.closeOnce.Do(func() {
q.closed.Store(true)
close(q.ch)
})
}
// redConfig holds configuration for RandomEarlyDrop.
type redConfig struct {
// randSrc returns a float64 in [0.0, 1.0). It must be safe for
// concurrent use if the returned DropCheckFunc will be called from
// multiple goroutines. The default (math/rand.Float64) is safe since
// Go 1.20+.
randSrc func() float64
}
// REDOption is a functional option for configuring RandomEarlyDrop.
type REDOption func(*redConfig)
// WithRandSource provides a custom random number source (a function that
// returns a float64 between 0.0 and 1.0).
func WithRandSource(src func() float64) REDOption {
return func(cfg *redConfig) {
cfg.randSrc = src
}
}
// RandomEarlyDrop returns a DropCheckFunc that implements Random Early
// Detection (RED), inspired by TCP-RED queue management.
//
// RED prevents sudden buffer overflows by proactively dropping packets before
// the queue is full. It establishes two thresholds:
//
// 1. minThreshold: queue length below which no drops occur.
// 2. maxThreshold: queue length at or above which all items are dropped.
//
// Between these points, the drop probability p increases linearly:
//
// p = (queueLen - minThreshold) / (maxThreshold - minThreshold)
//
// For example, with minThreshold=15 and maxThreshold=35:
// - At queueLen=15, p=0.0 (0% drop chance)
// - At queueLen=25, p=0.5 (50% drop chance)
// - At queueLen=35, p=1.0 (100% drop chance)
//
// This smooth ramp helps avoid tail-drop spikes, smooths queue occupancy,
// and gives early back-pressure signals to senders.
func RandomEarlyDrop(minThreshold, maxThreshold int,
opts ...REDOption) (DropCheckFunc, error) {
if minThreshold < 0 {
return nil, ErrNegativeMinThreshold
}
if maxThreshold <= minThreshold {
return nil, ErrInvalidThresholdOrder
}
cfg := redConfig{
randSrc: rand.Float64,
}
for _, opt := range opts {
opt(&cfg)
}
if cfg.randSrc == nil {
cfg.randSrc = rand.Float64
}
// Precompute the denominator for the linear drop probability
// scaling. Since minThreshold < maxThreshold is enforced above,
// this is always positive.
denominator := float64(maxThreshold - minThreshold)
dropFn := func(queueLen int) bool {
// If the queue is below the minimum threshold, then we never
// drop.
if queueLen < minThreshold {
return false
}
// If the queue is at or above the maximum threshold, then we
// always drop.
if queueLen >= maxThreshold {
return true
}
// If we're in the middle, then we implement linear scaling of
// the drop probability based on our thresholds. At this point,
// minThreshold <= queueLen < maxThreshold.
p := float64(queueLen-minThreshold) / denominator
return cfg.randSrc() < p
}
return dropFn, nil
}

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queue/back_pressure_test.go Normal file
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package queue
import (
"context"
"errors"
"math/rand"
"testing"
"time"
"github.com/stretchr/testify/require"
"pgregory.net/rapid"
)
// queueMachine is the generic state machine logic for testing
// BackpressureQueue. T must be comparable for use in assertions.
type queueMachine[T comparable] struct {
tb rapid.TB
capacity int
queue *BackpressureQueue[T]
modelQueue []T
dropPredicate DropPredicate[T]
itemGenerator *rapid.Generator[T]
}
// Enqueue is a state machine action. It enqueues an item and updates the model.
func (m *queueMachine[T]) Enqueue(t *rapid.T) {
item := m.itemGenerator.Draw(t, "item")
err := m.queue.Enqueue(context.Background(), item)
actualDrop := false
if errors.Is(err, ErrItemDropped) {
actualDrop = true
} else if err != nil {
// If Enqueue with background context returns an error other than
// ErrItemDropped, it's unexpected.
m.tb.Fatalf("Enqueue with background context returned "+
"unexpected error: %v", err)
}
if !actualDrop {
// If the item was not dropped, it must have been enqueued. Add
// it to the model. The modelQueue should not exceed capacity.
// This is also checked in Check().
m.modelQueue = append(m.modelQueue, item)
}
}
// Dequeue is a state machine action. It dequeues an item and updates the model.
func (m *queueMachine[T]) Dequeue(t *rapid.T) {
if len(m.modelQueue) == 0 {
// If the model is empty, the actual queue channel should also
// be empty.
require.Zero(
m.tb, len(m.queue.ch), "actual queue channel not "+
"empty when model is empty",
)
// Attempting to dequeue from an empty queue should block. We
// verify this by trying to dequeue with a very short timeout.
ctx, cancel := context.WithTimeout(
context.Background(), 5*time.Millisecond,
)
defer cancel()
result := m.queue.Dequeue(ctx)
require.True(
m.tb, result.IsErr(), "dequeue "+
"should return error on empty queue with timeout",
)
require.ErrorIs(
m.tb, result.Err(),
context.DeadlineExceeded, "dequeue should "+
"block on empty queue",
)
return
}
// The model is not empty, so we expect to dequeue an item.
expectedItem := m.modelQueue[0]
m.modelQueue = m.modelQueue[1:]
// Perform the dequeue operation, this should succeed.
result := m.queue.Dequeue(context.Background())
actualItem, err := result.Unpack()
require.NoError(t, err)
require.Equal(
m.tb, expectedItem, actualItem, "dequeued item does not "+
"match model (FIFO violation or model error)",
)
}
// Check is called by rapid after each action to verify invariants.
func (m *queueMachine[T]) Check(t *rapid.T) {
// Invariant 1: The length of the internal channel must not exceed
// capacity.
require.LessOrEqual(
m.tb, len(m.queue.ch), m.capacity,
"queue channel length exceeds capacity",
)
// Invariant 2: The length of our model queue must match the length of
// the actual queue's channel.
require.Equal(
m.tb, len(m.modelQueue), len(m.queue.ch),
"model queue length mismatch with actual queue channel length",
)
}
// intQueueMachine is a concrete wrapper for queueMachine[int] for rapid.
type intQueueMachine struct {
*queueMachine[int]
}
// NewIntQueueMachine creates a new queueMachine specialized for int items.
func NewIntQueueMachine(rt *rapid.T) *intQueueMachine {
// Draw from the rapid distribution for the made params of our queue.
capacity := rapid.IntRange(1, 50).Draw(rt, "capacity")
minThreshold := rapid.IntRange(
0, capacity-1,
).Draw(rt, "minThreshold")
maxThreshold := rapid.IntRange(
minThreshold+1, capacity,
).Draw(rt, "maxThreshold")
// Draw a seed for this machine's local RNG using rapid. This makes the
// predicate's randomness part of rapid's generated test case.
machineSeed := rapid.Int64().Draw(rt, "machine_rng_seed")
localRngFixed := rand.New(rand.NewSource(machineSeed))
rt.Logf("NewIntQueueMachine: capacity=%d, minT=%d, maxT=%d, "+
"machineSeed=%d", capacity, minThreshold, maxThreshold,
machineSeed)
redCheck, err := RandomEarlyDrop(
minThreshold, maxThreshold,
WithRandSource(localRngFixed.Float64),
)
require.NoError(rt, err)
predicate := AsDropPredicate[int](redCheck)
q := NewBackpressureQueue(capacity, predicate)
return &intQueueMachine{
queueMachine: &queueMachine[int]{
tb: rt,
capacity: capacity,
queue: q,
modelQueue: make([]int, 0, capacity),
dropPredicate: predicate,
itemGenerator: rapid.IntRange(-1000, 1000),
},
}
}
// Enqueue forwards the call to the generic queueMachine.
func (m *intQueueMachine) Enqueue(t *rapid.T) { m.queueMachine.Enqueue(t) }
// Dequeue forwards the call to the generic queueMachine.
func (m *intQueueMachine) Dequeue(t *rapid.T) { m.queueMachine.Dequeue(t) }
// Check forwards the call to the generic queueMachine.
func (m *intQueueMachine) Check(t *rapid.T) { m.queueMachine.Check(t) }
// TestBackpressureQueueRapidInt is the main property-based test for
// BackpressureQueue using the IntQueueMachine state machine.
func TestBackpressureQueueRapidInt(t *testing.T) {
rapid.Check(t, func(rt *rapid.T) {
// Initialize the state machine instance within the property
// function. NewIntQueueMachine expects *rapid.T, which rt is.
machine := NewIntQueueMachine(rt)
// Generate the actions map from the machine's methods. Rapid
// will randomly call the methods, and then use the `Check`
// method to verify invariants.
rt.Repeat(rapid.StateMachineActions(machine))
})
}
// TestBackpressureQueueEnqueueCancellation tests that Enqueue respects context
// cancellation when it would otherwise block.
func TestBackpressureQueueEnqueueCancellation(t *testing.T) {
rapid.Check(t, func(rt *rapid.T) {
capacity := rapid.IntRange(1, 20).Draw(rt, "capacity")
// Use a predicate that never drops when full, to force blocking
// behavior.
q := NewBackpressureQueue(capacity,
func(_ int, _ int) bool { return false },
)
// Fill the queue to its capacity. The predicate always returns
// false, so no drops expected.
for i := range capacity {
err := q.Enqueue(context.Background(), i)
require.NoError(
rt, err, "enqueue failed during setup: %v", err,
)
}
require.Equal(
rt, capacity, len(q.ch), "queue "+
"should be full after setup",
)
// Attempt to enqueue one more item with an immediately cancelled
// context.
ctx, cancel := context.WithCancel(context.Background())
cancel()
err := q.Enqueue(ctx, 999)
require.Error(
rt, err, "enqueue should have "+
"returned an error for cancelled context",
)
require.ErrorIs(
rt, err, context.Canceled,
"error should be context.Canceled",
)
// Ensure the queue state (length) is unchanged.
require.Equal(
rt, capacity, len(q.ch), "queue length changed "+
"after cancelled enqueue attempt",
)
})
}
// TestBackpressureQueueDequeueCancellation tests that Dequeue respects context
// cancellation when the queue is empty and it would otherwise block.
func TestBackpressureQueueDequeueCancellation(t *testing.T) {
rapid.Check(t, func(rt *rapid.T) {
capacity := rapid.IntRange(1, 20).Draw(rt, "capacity")
// The predicate doesn't matter much here as the queue will be
// empty. Use a never-drop predicate for simplicity.
q := NewBackpressureQueue(capacity,
func(_ int, _ int) bool { return false },
)
require.Zero(
rt, len(q.ch), "queue should be empty initially for "+
"Dequeue cancellation test",
)
// Attempt to dequeue from the empty queue with an immediately
// cancelled context.
ctx, cancel := context.WithCancel(context.Background())
cancel()
result := q.Dequeue(ctx)
require.ErrorIs(
rt, result.UnwrapRightOr(nil),
context.Canceled,
"error should be context.Canceled",
)
})
}
// TestBackpressureQueueComposedPredicate demonstrates testing with a composed
// predicate. This is a scenario-based test rather than a full property-based
// state machine.
func TestBackpressureQueueComposedPredicate(t *testing.T) {
capacity := 10
minThresh, maxThresh := 3, 7
// Use a deterministic random source for this specific test case to
// ensure predictable behavior of RandomEarlyDrop.
const testSeed = int64(12345)
localRng := rand.New(rand.NewSource(testSeed))
redCheck, err := RandomEarlyDrop(
minThresh, maxThresh, WithRandSource(localRng.Float64),
)
require.NoError(t, err)
// Next, we'll define a custom predicate: drop items with value 42.
customValuePredicate := func(_ int, item int) bool {
return item == 42
}
// We'll also make a composed predicate: drop if RED says so OR if item
// is 42.
composedPredicate := func(queueLen int, item int) bool {
isRedDrop := redCheck(queueLen)
isCustomDrop := customValuePredicate(queueLen, item)
return isRedDrop || isCustomDrop
}
q := NewBackpressureQueue(capacity, composedPredicate)
// Scenario 1: Enqueue item 42 when queue length is between min/max
// thresholds. As we're below the max threshold, we shouldn't drop
// anything.
for i := range minThresh {
// All items aren't 42, and queue is not full enough for RED to
// drop.
err := q.Enqueue(context.Background(), i)
require.NoErrorf(t, err, "enqueue S1 setup "+
"item %d (qLen before: %d) should not be dropped. "+
"Predicate was redCheck(%d) || customPred(%d,%d)",
i, len(q.ch)-1, len(q.ch)-1, len(q.ch)-1, i)
}
currentLen := len(q.ch)
require.Equal(t, minThresh, currentLen, "queue length after S1 setup")
// Enqueue item 42. customValuePredicate is true, so composedPredicate
// is true. Item 42 should be dropped regardless of what redCheck
// decides.
err = q.Enqueue(context.Background(), 42)
require.ErrorIs(
t, err, ErrItemDropped,
"item 42 should have been dropped by composed predicate",
)
require.Equal(
t, currentLen, len(q.ch), "queue length should not change "+
"after dropping 42",
)
// Re-create the main SUT queue with the composedPredicate. We will
// manually fill its channel to capacity to bypass Enqueue logic for
// setup.
q = NewBackpressureQueue(capacity, composedPredicate)
for i := range capacity {
q.ch <- i
}
require.Equal(
t, capacity, len(q.ch), "queue manually filled to capacity "+
"for S2 test",
)
err = q.Enqueue(context.Background(), 100)
// Expect drop because queue is full (len=capacity), so
// redCheck(capacity) is true. customValuePredicate(capacity, 100)
// is false. Thus, composedPredicate should be true.
require.ErrorIs(
t, err, ErrItemDropped,
"item 100 should be dropped (due to RED part "+
"of composed predicate) when queue full",
)
require.Equal(
t, capacity, len(q.ch), "queue length should not change "+
"after dropping 100",
)
}
// TestBackpressureQueueTryEnqueue verifies non-blocking enqueue with drop
// predicate checks.
func TestBackpressureQueueTryEnqueue(t *testing.T) {
t.Parallel()
const capacity = 5
const dropThreshold = 3
alwaysDropAboveThreshold := DropPredicate[int](
func(queueLen int, _ int) bool {
return queueLen >= dropThreshold
},
)
q := NewBackpressureQueue(capacity, alwaysDropAboveThreshold)
// Fill up to the drop threshold — all should succeed.
for i := range dropThreshold {
ok := q.TryEnqueue(i)
require.True(t, ok, "TryEnqueue(%d) should succeed", i)
}
require.Equal(t, dropThreshold, q.Len())
// Next TryEnqueue should be dropped by predicate.
ok := q.TryEnqueue(99)
require.False(t, ok, "should be dropped at threshold")
require.Equal(t, dropThreshold, q.Len())
// With a never-drop predicate, fill to capacity and verify TryEnqueue
// returns false when the channel is full.
q2 := NewBackpressureQueue(capacity,
func(_ int, _ int) bool { return false },
)
for i := range capacity {
ok := q2.TryEnqueue(i)
require.True(t, ok, "TryEnqueue(%d) should succeed", i)
}
ok = q2.TryEnqueue(999)
require.False(t, ok, "TryEnqueue should fail when channel is full")
}
// TestBackpressureQueueLenAndReceiveChan verifies Len and ReceiveChan.
func TestBackpressureQueueLenAndReceiveChan(t *testing.T) {
t.Parallel()
neverDrop := DropPredicate[int](func(_ int, _ int) bool {
return false
})
q := NewBackpressureQueue(10, neverDrop)
require.Equal(t, 0, q.Len())
for i := range 3 {
require.NoError(t, q.Enqueue(context.Background(), i))
}
require.Equal(t, 3, q.Len())
// ReceiveChan should yield the items.
ch := q.ReceiveChan()
val := <-ch
require.Equal(t, 0, val)
require.Equal(t, 2, q.Len())
}
// TestBackpressureQueueClose verifies that Close shuts down the channel.
func TestBackpressureQueueClose(t *testing.T) {
t.Parallel()
neverDrop := DropPredicate[int](func(_ int, _ int) bool {
return false
})
q := NewBackpressureQueue(10, neverDrop)
for i := range 3 {
require.NoError(t, q.Enqueue(context.Background(), i))
}
q.Close()
// Remaining items should still be readable.
var items []int
for v := range q.ReceiveChan() {
items = append(items, v)
}
require.Equal(t, []int{0, 1, 2}, items)
}
// TestBackpressureQueueDoubleClose verifies that calling Close twice does not
// panic.
func TestBackpressureQueueDoubleClose(t *testing.T) {
t.Parallel()
neverDrop := DropPredicate[int](func(_ int, _ int) bool {
return false
})
q := NewBackpressureQueue(5, neverDrop)
q.Close()
q.Close() // must not panic
}
// TestBackpressureQueueEnqueueAfterClose verifies that Enqueue returns
// ErrQueueClosed after the queue has been closed.
func TestBackpressureQueueEnqueueAfterClose(t *testing.T) {
t.Parallel()
neverDrop := DropPredicate[int](func(_ int, _ int) bool {
return false
})
q := NewBackpressureQueue(5, neverDrop)
require.NoError(t, q.Enqueue(context.Background(), 1))
q.Close()
err := q.Enqueue(context.Background(), 2)
require.ErrorIs(t, err, ErrQueueClosed)
}
// TestBackpressureQueueTryEnqueueAfterClose verifies that TryEnqueue returns
// false after the queue has been closed.
func TestBackpressureQueueTryEnqueueAfterClose(t *testing.T) {
t.Parallel()
neverDrop := DropPredicate[int](func(_ int, _ int) bool {
return false
})
q := NewBackpressureQueue(5, neverDrop)
q.Close()
ok := q.TryEnqueue(1)
require.False(t, ok, "TryEnqueue after Close should return false")
}

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@ -1,7 +1,22 @@
module github.com/lightningnetwork/lnd/queue
require github.com/lightningnetwork/lnd/ticker v1.0.0
go 1.25.5
require (
github.com/lightningnetwork/lnd/fn/v2 v2.0.8
github.com/lightningnetwork/lnd/ticker v1.0.0
github.com/stretchr/testify v1.8.1
pgregory.net/rapid v1.2.0
)
require (
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
golang.org/x/exp v0.0.0-20231226003508-02704c960a9b // indirect
golang.org/x/sync v0.7.0 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect
)
replace github.com/lightningnetwork/lnd/ticker v1.0.0 => ../ticker
go 1.25.5
replace github.com/lightningnetwork/lnd/fn/v2 => ../fn

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@ -0,0 +1,23 @@
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
github.com/stretchr/objx v0.5.0/go.mod h1:Yh+to48EsGEfYuaHDzXPcE3xhTkx73EhmCGUpEOglKo=
github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
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