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Let LiTd support a SQL db for the sessions store under the `dev` build tag. This can be used via itests.
66 lines
1.7 KiB
Go
66 lines
1.7 KiB
Go
//go:build !dev
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package terminal
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import (
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"fmt"
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"path/filepath"
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"github.com/lightninglabs/lightning-terminal/accounts"
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"github.com/lightninglabs/lightning-terminal/session"
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"github.com/lightningnetwork/lnd/clock"
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)
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// DevConfig is an empty shell struct that allows us to build without the dev
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// tag. This struct is embedded in the main Config struct, and it adds no new
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// functionality in a production build.
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type DevConfig struct{}
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// defaultDevConfig returns an empty DevConfig struct.
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func defaultDevConfig() *DevConfig {
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return &DevConfig{}
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}
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// Validate is a no-op function during a production build.
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func (c *DevConfig) Validate(_, _ string) error {
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return nil
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}
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// NewStores creates a new instance of the stores struct using the default Bolt
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// backend since in production, this is currently the only backend supported.
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func NewStores(cfg *Config, clock clock.Clock) (*stores, error) {
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networkDir := filepath.Join(cfg.LitDir, cfg.Network)
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acctStore, err := accounts.NewBoltStore(
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filepath.Dir(cfg.MacaroonPath), accounts.DBFilename, clock,
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)
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if err != nil {
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return nil, err
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}
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sessStore, err := session.NewDB(
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networkDir, session.DBFilename, clock, acctStore,
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)
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if err != nil {
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return nil, fmt.Errorf("error creating session BoltStore: %v",
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err)
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}
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return &stores{
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accounts: acctStore,
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sessions: sessStore,
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close: func() error {
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var returnErr error
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if err := acctStore.Close(); err != nil {
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returnErr = fmt.Errorf("error closing "+
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"account store: %v", err)
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}
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if err := sessStore.Close(); err != nil {
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returnErr = fmt.Errorf("error closing "+
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"session store: %v", err)
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}
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return returnErr
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},
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}, nil
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}
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