lightning-terminal/config_prod.go
2025-05-30 10:57:00 +02:00

69 lines
1.9 KiB
Go

//go:build !dev
package terminal
import (
"fmt"
"path/filepath"
"github.com/lightninglabs/lightning-terminal/accounts"
"github.com/lightninglabs/lightning-terminal/firewalldb"
"github.com/lightninglabs/lightning-terminal/session"
"github.com/lightningnetwork/lnd/clock"
)
// DevConfig is an empty shell struct that allows us to build without the dev
// tag. This struct is embedded in the main Config struct, and it adds no new
// functionality in a production build.
type DevConfig struct{}
// defaultDevConfig returns an empty DevConfig struct.
func defaultDevConfig() *DevConfig {
return &DevConfig{}
}
// Validate is a no-op function during a production build.
func (c *DevConfig) Validate(_, _ string) error {
return nil
}
// NewStores creates a new instance of the stores struct using the default Bolt
// backend since in production, this is currently the only backend supported.
func NewStores(cfg *Config, clock clock.Clock) (*stores, error) {
networkDir := filepath.Join(cfg.LitDir, cfg.Network)
stores := &stores{
closeFns: make(map[string]func() error),
}
acctStore, err := accounts.NewBoltStore(
filepath.Dir(cfg.MacaroonPath), accounts.DBFilename, clock,
)
if err != nil {
return stores, err
}
stores.accounts = acctStore
stores.closeFns["accounts"] = acctStore.Close
sessStore, err := session.NewDB(
networkDir, session.DBFilename, clock, acctStore,
)
if err != nil {
return stores, fmt.Errorf("error creating session BoltStore: "+
"%v", err)
}
stores.sessions = sessStore
stores.closeFns["sessions"] = sessStore.Close
firewallDB, err := firewalldb.NewBoltDB(
networkDir, firewalldb.DBFilename, stores.sessions,
stores.accounts, clock,
)
if err != nil {
return stores, fmt.Errorf("error creating firewall DB: %v", err)
}
stores.firewall = firewalldb.NewDB(firewallDB)
stores.closeFns["firewall"] = firewallDB.Close
return stores, nil
}