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dev.Dockerfile: use cache mounts to speed up rebuilding
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2 changed files with 19 additions and 1 deletions
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@ -70,7 +70,13 @@ ARG NO_UI
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ARG CGO_ENABLED=1
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# Install dependencies and install/build lightning-terminal.
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RUN apk add --no-cache --update alpine-sdk make \
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# Note: When using `docker build`, setting the environmental variable
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# `DOCKER_BUILDKIT=1` is required to enable
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# [BuildKit](https://docs.docker.com/build/buildkit)
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# so that the cache mounts can be used.
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RUN --mount=type=cache,target=/go/pkg/mod \
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--mount=type=cache,target=/root/.cache/go-build \
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apk add --no-cache --update alpine-sdk make \
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&& cd /go/src/github.com/lightninglabs/lightning-terminal \
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# If a custom lnd version is supplied, force it now.
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&& if [ -n "$LND_VERSION" ]; then \
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@ -17,6 +17,18 @@
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### Functional Changes/Additions
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* [`dev.Dockerfile` now uses](https://github.com/lightninglabs/lightning-terminal/pull/1168)
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[cache mounts](https://docs.docker.com/build/cache/optimize/#use-cache-mounts)
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to cache the `GOMODCACHE` and `GOCACHE` directories so that dependencies don't
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need to be re-downloaded and re-built every time the image is re-created.
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As a result of this change, `dev.Dockerfile` now requires
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[BuildKit](https://docs.docker.com/build/buildkit) to build. When using
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`docker build`, this can be enabled by setting the environmental variable
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`DOCKER_BUILDKIT=1`. BuildKit also does not unnecessarily rebuild images when
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the build context is a remote git repository because COPY layers are more
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smartly compared to cache.
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### Technical and Architectural Updates
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## RPC Updates
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