lightning-terminal/subservers/loop.go

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package subservers
import (
"context"
restProxy "github.com/grpc-ecosystem/grpc-gateway/v2/runtime"
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"github.com/lightninglabs/lndclient"
"github.com/lightninglabs/loop"
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"github.com/lightninglabs/loop/loopd"
"github.com/lightninglabs/loop/looprpc"
"github.com/lightninglabs/taproot-assets/fn"
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"github.com/lightningnetwork/lnd/lnrpc"
"google.golang.org/grpc"
"gopkg.in/macaroon-bakery.v2/bakery"
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)
// loopSubServer implements the SubServer interface.
type loopSubServer struct {
*loopd.Daemon
remote bool
cfg *loopd.Config
remoteCfg *RemoteDaemonConfig
}
// A compile-time check to ensure that loopSubServer implements SubServer.
var _ SubServer = (*loopSubServer)(nil)
// NewLoopSubServer returns a new loop implementation of the SubServer
// interface.
func NewLoopSubServer(cfg *loopd.Config, remoteCfg *RemoteDaemonConfig,
remote bool) SubServer {
// Overwrite the loop daemon's user agent name, so it sends "litd"
// instead of "loopd".
loop.AgentName = "litd"
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return &loopSubServer{
Daemon: loopd.New(cfg, nil),
cfg: cfg,
remoteCfg: remoteCfg,
remote: remote,
}
}
// Name returns the name of the sub-server.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) Name() string {
return LOOP
}
// Remote returns true if the sub-server is running remotely and so should be
// connected to instead of spinning up an integrated server.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) Remote() bool {
return l.remote
}
// RemoteConfig returns the config required to connect to the sub-server if it
// is running in remote mode.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) RemoteConfig() *RemoteDaemonConfig {
return l.remoteCfg
}
// Start starts the sub-server in integrated mode.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) Start(_ lnrpc.LightningClient,
lndGrpc *lndclient.GrpcLndServices, withMacaroonService bool) error {
return l.StartAsSubserver(lndGrpc, withMacaroonService)
}
// Stop stops the sub-server in integrated mode.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) Stop() error {
l.Daemon.Stop()
return nil
}
// RegisterGrpcService must register the sub-server's GRPC server with the given
// registrar.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) RegisterGrpcService(registrar grpc.ServiceRegistrar) {
looprpc.RegisterSwapClientServer(registrar, l)
}
// RegisterRestService registers the sub-server's REST handlers with the given
// endpoint.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) RegisterRestService(ctx context.Context,
mux *restProxy.ServeMux, endpoint string,
dialOpts []grpc.DialOption) error {
return looprpc.RegisterSwapClientHandlerFromEndpoint(
ctx, mux, endpoint, dialOpts,
)
}
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// ServerErrChan returns an error channel that should be listened on after
// starting the sub-server to listen for any runtime errors. It is optional and
// may be set to nil. This only applies in integrated mode.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) ServerErrChan() chan error {
return l.ErrChan
}
// MacPath returns the path to the sub-server's macaroon if it is not running in
// remote mode.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) MacPath() string {
return l.cfg.MacaroonPath
}
// Permissions returns a map of all RPC methods and their required macaroon
// permissions to access the sub-server.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) Permissions() map[string][]bakery.Op {
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return looprpc.RequiredPermissions
}
// WhiteListedURLs returns a map of all the sub-server's URLs that can be
// accessed without a macaroon.
//
// NOTE: this is part of the SubServer interface.
func (l *loopSubServer) WhiteListedURLs() map[string]struct{} {
return nil
}
// Impl returns the actual implementation of the sub-server. This might not be
// set if the sub-server is running in remote mode.
func (l *loopSubServer) Impl() fn.Option[any] {
if l.Daemon == nil {
return fn.None[any]()
}
return fn.Some[any](l.Daemon)
}