Full chainstate compaction can take minutes on large databases.
Move `CCoinsViewDB::CompactFull()` to a named `utxocompact` one-shot background thread so validation only schedules the work.
When validation selects compaction after a full flush, the chainstate was just written and another write is less likely to be needed immediately.
The coins view destructor waits for completion, and a mutex prevents compaction from using `m_db` while `ResizeCache()` replaces it.
Co-authored-by: Andrew Toth <andrewstoth@gmail.com>
Github-Pull: #35465
Rebased-From: 394e473d42ba1383dfec45a3eafa8a73a09dbe8b
Full chainstate flushes are convenient maintenance points for long-term LevelDB cleanup because the chainstate was just written.
Randomize the trigger so nodes that flush near the same height do not compact together.
Add blocking chainstate compaction through `CCoinsViewDB::CompactFull()` and give each post-IBD full flush on the normal chainstate a 1/320 chance to start compaction.
With hourly flushes this averages roughly every two weeks and makes a six-month miss about one in a million.
This keeps the schedule stateless and leaves last-compaction height or timestamp bookkeeping out of chainstate metadata.
Co-authored-by: Andrew Toth <andrewstoth@gmail.com>
Github-Pull: #35465
Rebased-From: aa021b26f39fd231b2a3aac5780d5113a4aea639
Add `CDBWrapper::GetProperty()` and expose it through `CCoinsViewDB::GetDBProperty()` so coins tests can inspect LevelDB runtime properties through the coins view.
Use it in a coins DB flush baseline that records the LevelDB layout after flushing while keeping readback coverage for the flushed coin and best block.
Co-authored-by: Andrew Toth <andrewstoth@gmail.com>
Github-Pull: #35465
Rebased-From: b10889d10752c5d5e4954af2959f7bdff47bd67c
The `ccoins_add` and `ccoins_write` tests check the actual exception error messages now instead of just that they fail for the given parameters.
This enables us testing different exceptions in a more fine-grained way in later changes.
We don't need so much access to the internals of CCoinsCacheEntry, since many tests are just exercising invalid combinations this way.
This implies that `AddFlags` has private access now.
CCoinsCacheEntry provided general access to its internal flags state, even though in reality it could only be clean, fresh, dirty or fresh|dirty.
After it got dirtied we couldn't set the state back to clean by AddFlags(0) - tests were explicitly checking against that.
This commit cleans up the public interface to make this distinction cleaner and invalid behavior impossible instead of just checked by tests.
This includes the removal of redundant `inline` qualifiers (we're inside a struct).
Also renamed `self` to `pair` to simplify the upcoming commits.
Also modernized `EmplaceCoinInternalDANGER` since it was already modified.
Co-authored-by: Andrew Toth <andrewstoth@gmail.com>
Ideally all call sites should accept std::byte instead of uint8_t but those transformations are left to future PRs.
-BEGIN VERIFY SCRIPT-
sed -i --regexp-extended 's/\bParseHex\(("[^"]*")\)/\1_hex_u8/g' $(git grep -l ParseHex -- :src ':(exclude)src/test/util_tests.cpp')
sed -i --regexp-extended 's/\bParseHex<std::byte>\(("[^"]*")\)/\1_hex/g' $(git grep -l ParseHex -- :src ':(exclude)src/test/util_tests.cpp')
sed -i --regexp-extended 's/\bScriptFromHex\(("[^"]*")\)/ToScript(\1_hex)/g' src/test/script_tests.cpp
-END VERIFY SCRIPT-
Co-Authored-By: MarcoFalke <*~=`'#}+{/-|&$^_@721217.xyz>
Co-Authored-By: Ryan Ofsky <ryan@ofsky.org>
The following scripted-diff commit will replace ParseHex("...") with "..."_hex_u8, but this replacement will not work in cases where vectors are needed instead of arrays, and is not ideal in cases where std::byte is accepted.
For example, it is currently necessary to use _hex_v_u8 when calling CScript operator<< because that operator does not currently support std::array or std::byte.
Conversely, it is incorrect to use _hex_v instead of _hex in net_processing.cpp for the MakeAndPushMessage argument, because if the argument is a std::vector it is considered variable-length and serialized with a size prefix, but if the argument is a std::array or Span is it considered fixed length and serialized without a prefix.
By the same logic, it is also safe to change the NUMS_H constant in pubkey.cpp from a std::vector to std::array because it is never serialized.
Accepting any Rng in RandMoney makes tests more flexible to use a
different Rng. Also, passing in the Rng clarifies the call sites, so
that they all use g_rand_ctx explicitly and consistently.
The existing code provides two randomness mechanisms for test purposes:
- g_insecure_rand_ctx (with its wrappers InsecureRand*), which during tests is
initialized using either zeros (SeedRand::ZEROS), or using environment-provided
randomness (SeedRand::SEED).
- g_mock_deterministic_tests, which controls some (but not all) of the normal
randomness output if set, but then makes it extremely predictable (identical
output repeatedly).
Replace this with a single mechanism, which retains the SeedRand modes to control
all randomness. There is a new internal deterministic PRNG inside the random
module, which is used in GetRandBytes() when in test mode, and which is also used
to initialize g_insecure_rand_ctx. This means that during tests, all random numbers
are made deterministic. There is one exception, GetStrongRandBytes(), which even
in test mode still uses the normal PRNG state.
This probably opens the door to removing a lot of the ad-hoc "deterministic" mode
functions littered through the codebase (by simply running relevant tests in
SeedRand::ZEROS mode), but this isn't done yet.
CTxDestination is really our internal representation of an address and
doesn't really have anything to do with standard script types, so move
them to their own file.