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rpc: Register calls where they are defined
Split out methods to every module, apart from 'help' and 'stop' which
are implemented in rpcserver.cpp itself.
- This makes it easier to add or remove RPC commands - no longer everything that includes
rpcserver.h has to be rebuilt when there's a change there.
- Cleans up `rpc/server.h` by getting rid of the huge cluttered list of function definitions.
- Removes most of the bitcoin-specific code from rpcserver.cpp and .h.
Continues #7307 for the non-wallet.
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15 changed files with 165 additions and 137 deletions
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@ -2509,7 +2509,7 @@ extern UniValue importwallet(const UniValue& params, bool fHelp);
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extern UniValue importprunedfunds(const UniValue& params, bool fHelp);
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extern UniValue removeprunedfunds(const UniValue& params, bool fHelp);
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const CRPCCommand vWalletRPCCommands[] =
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static const CRPCCommand commands[] =
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{ // category name actor (function) okSafeMode
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// --------------------- ------------------------ ----------------------- ----------
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{ "rawtransactions", "fundrawtransaction", &fundrawtransaction, false },
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@ -2559,14 +2559,8 @@ const CRPCCommand vWalletRPCCommands[] =
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{ "wallet", "removeprunedfunds", &removeprunedfunds, true },
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};
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void walletRegisterRPCCommands()
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void RegisterWalletRPCCommands(CRPCTable &tableRPC)
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{
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unsigned int vcidx;
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for (vcidx = 0; vcidx < ARRAYLEN(vWalletRPCCommands); vcidx++)
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{
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const CRPCCommand *pcmd;
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pcmd = &vWalletRPCCommands[vcidx];
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tableRPC.appendCommand(pcmd->name, pcmd);
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}
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for (unsigned int vcidx = 0; vcidx < ARRAYLEN(commands); vcidx++)
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tableRPC.appendCommand(commands[vcidx].name, &commands[vcidx]);
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}
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