mirror of
https://github.com/ElementsProject/elements.git
synced 2026-08-14 12:43:40 +02:00
Remove g_parallel_script_checks
This commit is contained in:
parent
fa7c834b9f
commit
fa9ebec096
5 changed files with 5 additions and 11 deletions
|
|
@ -120,7 +120,6 @@ RecursiveMutex cs_main;
|
|||
GlobalMutex g_best_block_mutex;
|
||||
std::condition_variable g_best_block_cv;
|
||||
uint256 g_best_block;
|
||||
bool g_parallel_script_checks{false};
|
||||
|
||||
const CBlockIndex* Chainstate::FindForkInGlobalIndex(const CBlockLocator& locator) const
|
||||
{
|
||||
|
|
@ -1991,6 +1990,7 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
|
|||
|
||||
uint256 block_hash{block.GetHash()};
|
||||
assert(*pindex->phashBlock == block_hash);
|
||||
const bool parallel_script_checks{scriptcheckqueue.HasThreads()};
|
||||
|
||||
const auto time_start{SteadyClock::now()};
|
||||
|
||||
|
|
@ -2179,7 +2179,7 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
|
|||
// in multiple threads). Preallocate the vector size so a new allocation
|
||||
// doesn't invalidate pointers into the vector, and keep txsdata in scope
|
||||
// for as long as `control`.
|
||||
CCheckQueueControl<CScriptCheck> control(fScriptChecks && g_parallel_script_checks ? &scriptcheckqueue : nullptr);
|
||||
CCheckQueueControl<CScriptCheck> control(fScriptChecks && parallel_script_checks ? &scriptcheckqueue : nullptr);
|
||||
std::vector<PrecomputedTransactionData> txsdata(block.vtx.size());
|
||||
|
||||
std::vector<int> prevheights;
|
||||
|
|
@ -2238,7 +2238,7 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
|
|||
std::vector<CScriptCheck> vChecks;
|
||||
bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
|
||||
TxValidationState tx_state;
|
||||
if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], g_parallel_script_checks ? &vChecks : nullptr)) {
|
||||
if (fScriptChecks && !CheckInputScripts(tx, tx_state, view, flags, fCacheResults, fCacheResults, txsdata[i], parallel_script_checks ? &vChecks : nullptr)) {
|
||||
// Any transaction validation failure in ConnectBlock is a block consensus failure
|
||||
state.Invalid(BlockValidationResult::BLOCK_CONSENSUS,
|
||||
tx_state.GetRejectReason(), tx_state.GetDebugMessage());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue