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refactor: Use reference instead of pointer in IsBlockPruned
This makes it harder to pass nullptr and cause issues such as
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5 changed files with 11 additions and 13 deletions
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@ -582,10 +582,10 @@ const CBlockIndex* BlockManager::GetLastCheckpoint(const CCheckpointData& data)
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return nullptr;
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}
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bool BlockManager::IsBlockPruned(const CBlockIndex* pblockindex)
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bool BlockManager::IsBlockPruned(const CBlockIndex& block)
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{
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AssertLockHeld(::cs_main);
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return (m_have_pruned && !(pblockindex->nStatus & BLOCK_HAVE_DATA) && pblockindex->nTx > 0);
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return m_have_pruned && !(block.nStatus & BLOCK_HAVE_DATA) && (block.nTx > 0);
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}
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const CBlockIndex* BlockManager::GetFirstStoredBlock(const CBlockIndex& upper_block, const CBlockIndex* lower_block)
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