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Fix VerifyScript calls in fuzz/script_flags
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2949ea924f
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1 changed files with 2 additions and 2 deletions
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@ -42,7 +42,7 @@ void test_one_input(std::vector<uint8_t> buffer)
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const TransactionSignatureChecker checker{&tx, i, prevout.nValue, txdata};
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ScriptError serror;
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const bool ret = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.vin.at(i).scriptWitness, verify_flags, checker, &serror);
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const bool ret = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.witness.vtxinwit.at(i).scriptWitness, verify_flags, checker, &serror);
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assert(ret == (serror == SCRIPT_ERR_OK));
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// Verify that removing flags from a passing test or adding flags to a failing test does not change the result
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@ -54,7 +54,7 @@ void test_one_input(std::vector<uint8_t> buffer)
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if (!IsValidFlagCombination(verify_flags)) return;
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ScriptError serror_fuzzed;
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const bool ret_fuzzed = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.vin.at(i).scriptWitness, verify_flags, checker, &serror_fuzzed);
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const bool ret_fuzzed = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.witness.vtxinwit.at(i).scriptWitness, verify_flags, checker, &serror_fuzzed);
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assert(ret_fuzzed == (serror_fuzzed == SCRIPT_ERR_OK));
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assert(ret_fuzzed == ret);
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