Fix VerifyScript calls in fuzz/script_flags

This commit is contained in:
Gregory Sanders 2019-12-05 10:18:47 -05:00
parent 2949ea924f
commit ee068ef075

View file

@ -42,7 +42,7 @@ void test_one_input(std::vector<uint8_t> buffer)
const TransactionSignatureChecker checker{&tx, i, prevout.nValue, txdata};
ScriptError serror;
const bool ret = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.vin.at(i).scriptWitness, verify_flags, checker, &serror);
const bool ret = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.witness.vtxinwit.at(i).scriptWitness, verify_flags, checker, &serror);
assert(ret == (serror == SCRIPT_ERR_OK));
// Verify that removing flags from a passing test or adding flags to a failing test does not change the result
@ -54,7 +54,7 @@ void test_one_input(std::vector<uint8_t> buffer)
if (!IsValidFlagCombination(verify_flags)) return;
ScriptError serror_fuzzed;
const bool ret_fuzzed = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.vin.at(i).scriptWitness, verify_flags, checker, &serror_fuzzed);
const bool ret_fuzzed = VerifyScript(tx.vin.at(i).scriptSig, prevout.scriptPubKey, &tx.witness.vtxinwit.at(i).scriptWitness, verify_flags, checker, &serror_fuzzed);
assert(ret_fuzzed == (serror_fuzzed == SCRIPT_ERR_OK));
assert(ret_fuzzed == ret);