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Fix some broken init-time prints/constants
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3 changed files with 4 additions and 4 deletions
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@ -3916,7 +3916,6 @@ bool LoadGenesisBlock(const CChainParams& chainparams)
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if (mapBlockIndex.count(chainparams.GenesisBlock().GetHash()))
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return true;
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// Only add the genesis block if not reindexing (in which case we reuse the one already on disk)
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try {
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CBlock &block = const_cast<CBlock&>(chainparams.GenesisBlock());
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// Start new block file
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