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Fix outdated comments referring to ::ChainActive()
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6 changed files with 6 additions and 6 deletions
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@ -219,7 +219,7 @@ bool TestLockPointValidity(CChain& active_chain, const LockPoints* lp)
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// If there are relative lock times then the maxInputBlock will be set
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// If there are no relative lock times, the LockPoints don't depend on the chain
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if (lp->maxInputBlock) {
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// Check whether ::ChainActive() is an extension of the block at which the LockPoints
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// Check whether active_chain is an extension of the block at which the LockPoints
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// calculation was valid. If not LockPoints are no longer valid
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if (!active_chain.Contains(lp->maxInputBlock)) {
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return false;
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