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[build]: use #if HAVE_SYSTEM instead of defined(HAVE_SYSTEM)
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6 changed files with 9 additions and 9 deletions
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@ -1050,7 +1050,7 @@ static CBlockIndex *pindexBestForkTip = nullptr, *pindexBestForkBase = nullptr;
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static void AlertNotify(const std::string& strMessage)
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{
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uiInterface.NotifyAlertChanged();
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#if defined(HAVE_SYSTEM)
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#if HAVE_SYSTEM
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std::string strCmd = gArgs.GetArg("-alertnotify", "");
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if (strCmd.empty()) return;
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