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ci: various linter / CI compiler error fixes
Includes changing TRUE to OP_TRUE for anyone-can-spend output name, to avoid symbol conflict on win64 builds, which is really obnoxious.
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41 changed files with 132 additions and 116 deletions
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@ -39,13 +39,13 @@ void test_one_input(const std::vector<uint8_t>& buffer)
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const unsigned int batch_size = fuzzed_data_provider.ConsumeIntegralInRange<unsigned int>(0, 1024);
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CCheckQueue<DumbCheck> check_queue_1{batch_size};
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CCheckQueue<DumbCheck> check_queue_2{batch_size};
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std::vector<DumbCheck> checks_1;
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std::vector<DumbCheck> checks_2;
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std::vector<DumbCheck*> checks_1;
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std::vector<DumbCheck*> checks_2;
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const int size = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, 1024);
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for (int i = 0; i < size; ++i) {
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const bool result = fuzzed_data_provider.ConsumeBool();
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checks_1.emplace_back(result);
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checks_2.emplace_back(result);
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checks_1.emplace_back(new DumbCheck(result));
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checks_2.emplace_back(new DumbCheck(result));
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}
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if (fuzzed_data_provider.ConsumeBool()) {
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check_queue_1.Add(checks_1);
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