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Make GetSerializeSize a wrapper on top of CSizeComputer
Given that in default GetSerializeSize implementations created by ADD_SERIALIZE_METHODS we're already using CSizeComputer(), get rid of the specialized GetSerializeSize methods everywhere, and just use CSizeComputer. This removes a lot of code which isn't actually used anywhere. For CCompactSize and CVarInt this actually removes a more efficient size computing algorithm, which is brought back in a later commit.
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14 changed files with 27 additions and 210 deletions
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@ -1710,7 +1710,7 @@ bool WriteBlockToDisk(const CBlock& block, CDiskBlockPos& pos, const CMessageHea
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return error("WriteBlockToDisk: OpenBlockFile failed");
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// Write index header
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unsigned int nSize = fileout.GetSerializeSize(block);
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unsigned int nSize = GetSerializeSize(fileout, block);
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fileout << FLATDATA(messageStart) << nSize;
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// Write block
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@ -2100,7 +2100,7 @@ bool UndoWriteToDisk(const CBlockUndo& blockundo, CDiskBlockPos& pos, const uint
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return error("%s: OpenUndoFile failed", __func__);
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// Write index header
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unsigned int nSize = fileout.GetSerializeSize(blockundo);
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unsigned int nSize = GetSerializeSize(fileout, blockundo);
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fileout << FLATDATA(messageStart) << nSize;
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// Write undo data
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