refactor: Make move semantics explicit for callers

This commit is contained in:
Hennadii Stepanov 2023-03-21 13:04:01 +00:00
parent 6c2d5972f3
commit 04831fee6d
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6 changed files with 16 additions and 15 deletions

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@ -2324,7 +2324,7 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
return error("ConnectBlock(): CheckInputScripts on %s failed with %s",
tx.GetHash().ToString(), state.ToString());
}
control.Add(vChecks);
control.Add(std::move(vChecks));
}
CTxUndo undoDummy;