mirror of
https://github.com/ZmnSCPxj/clboss.git
synced 2026-08-14 12:43:19 +02:00
516 lines
13 KiB
C++
516 lines
13 KiB
C++
#include"Boss/Mod/ChannelFinderByPopularity.hpp"
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#include"Boss/Mod/Rpc.hpp"
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#include"Boss/Mod/Waiter.hpp"
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#include"Boss/Msg/Block.hpp"
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#include"Boss/Msg/CommandRequest.hpp"
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#include"Boss/Msg/CommandResponse.hpp"
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#include"Boss/Msg/Init.hpp"
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#include"Boss/Msg/ManifestCommand.hpp"
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#include"Boss/Msg/ManifestNotification.hpp"
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#include"Boss/Msg/Manifestation.hpp"
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#include"Boss/Msg/Notification.hpp"
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#include"Boss/Msg/PreinvestigateChannelCandidates.hpp"
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#include"Boss/Msg/ProposeChannelCandidates.hpp"
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#include"Boss/Msg/SolicitChannelCandidates.hpp"
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#include"Boss/Msg/TaskCompletion.hpp"
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#include"Boss/Msg/Timer10Minutes.hpp"
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#include"Boss/concurrent.hpp"
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#include"Boss/log.hpp"
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#include"Boss/random_engine.hpp"
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#include"Ev/Io.hpp"
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#include"Ev/map.hpp"
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#include"Ev/now.hpp"
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#include"Ev/yield.hpp"
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#include"Jsmn/Object.hpp"
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#include"Json/Out.hpp"
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#include"Ln/NodeId.hpp"
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#include"S/Bus.hpp"
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#include"Util/make_unique.hpp"
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#include<algorithm>
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#include<iterator>
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#include<queue>
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#include<random>
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#include<set>
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#include<sstream>
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#include<vector>
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namespace {
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/** max_proposals
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*
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* @brief ChannelFinderByPopularity will only
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* propose up to this number of nodes.
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*/
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auto const max_proposals = size_t(5);
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/** min_channels_to_backoff
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*
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* @brief once we have achieved this number of
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* channels, ChannelFinderByPopularity will
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* make only one proposal.
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*/
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auto const min_channels_to_backoff = size_t(4);
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/** min_nodes_to_process
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*
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* @brief if the number of nodes known by this node
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* is less than this, go to sleep and try again
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* later.
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*/
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auto const min_nodes_to_process = size_t(800);
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/** seconds_after_connect
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*
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* @brief if we previously stopped looking for popular
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* nodes, and a new connection appears, how many seconds
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* should we wait for them to update us about the network?
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*/
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auto const seconds_after_connect = double(210);
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}
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namespace Boss { namespace Mod {
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class ChannelFinderByPopularity::Impl {
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private:
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S::Bus& bus;
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Boss::Mod::Waiter& waiter;
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void* this_ptr;
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Boss::Mod::Rpc* rpc;
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Ln::NodeId self;
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/* Set if we are already running. */
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bool running;
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/* Set if we are waiting for a while. */
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bool try_later;
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/* Set if we are in single-proposal mode. */
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bool single_proposal_only;
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/* Progress tracking. */
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double prev_time;
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std::size_t count;
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std::size_t all_nodes_count;
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void start() {
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running = false;
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try_later = false;
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single_proposal_only = false;
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bus.subscribe<Msg::Init>([this](Msg::Init const& init) {
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rpc = &init.rpc;
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self = init.self_id;
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return Ev::lift();
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});
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bus.subscribe< Msg::SolicitChannelCandidates
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>([this](Msg::SolicitChannelCandidates const& _) {
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return on_solicit();
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});
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bus.subscribe< Msg::Block
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>([this](Msg::Block const& _) {
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if (try_later) {
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try_later = false;
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return Boss::concurrent(Ev::lift().then([this]() {
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return solicit();
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}));
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}
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return Ev::lift();
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});
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bus.subscribe< Msg::Timer10Minutes
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>([this](Msg::Timer10Minutes const& _) {
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if (try_later) {
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try_later = false;
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return Boss::concurrent(Ev::lift().then([this]() {
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return solicit();
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}));
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}
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return Ev::lift();
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});
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/* Also do try_later when we successfully connect. */
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bus.subscribe< Msg::Manifestation
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>([this](Msg::Manifestation const& _) {
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return bus.raise(Msg::ManifestNotification{
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"connect"
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}) + bus.raise(Msg::ManifestCommand{
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"clboss-findbypopularity",
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"",
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"Trigger ChannelFinderByPopularity algorithm.",
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false
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});
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});
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bus.subscribe< Msg::Notification
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>([this](Msg::Notification const& n) {
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if (n.notification != "connect")
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return Ev::lift();
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if (!try_later)
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return Ev::lift();
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try_later = false;
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return Boss::concurrent(on_new_connect());
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});
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bus.subscribe< Msg::CommandRequest
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>([this](Msg::CommandRequest const& r) {
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if (r.command != "clboss-findbypopularity")
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return Ev::lift();
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return bus.raise(Msg::CommandResponse{
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r.id,
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Json::Out::empty_object()
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}) + Ev::lift().then([this]() {
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return on_solicit();
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});
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});
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}
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Ev::Io<void> on_solicit() {
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if (running || !rpc || !self)
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return Ev::lift();
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running = true;
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return Boss::concurrent(Ev::lift().then([this]() {
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return solicit();
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}));
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}
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/* List of all nodes. */
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std::queue<Ln::NodeId> all_nodes;
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struct Popular {
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Ln::NodeId node;
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std::set<Ln::NodeId> peers;
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};
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/* Number of nodes with at least one peer that passed through
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* the A-Chao algorithm. */
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std::size_t num_processed;
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/* A-Chao algorithm. */
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double wsum;
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std::vector<Popular> selected;
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/* Called after a new connection while we were deferring
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* a solicitation. */
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Ev::Io<void> on_new_connect() {
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return Boss::log( bus, Info
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, "ChannelFinderByPopularity: "
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"New connection, will wait %.0f seconds, "
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"then re-find nodes."
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, seconds_after_connect
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).then([this]() {
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return waiter.wait(seconds_after_connect);
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}).then([this]() {
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return solicit();
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});
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}
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Ev::Io<void> solicit() {
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/* First check if we have at least
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* min_channels_to_disable channels.
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* If so, finding by popularity self-disables.
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*/
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return rpc->command( "listchannels"
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, Json::Out()
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.start_object()
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.field("source"
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, std::string(self)
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)
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.end_object()
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).then([this](Jsmn::Object res) {
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if (!res.is_object() || !res.has("channels"))
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return self_disable();
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auto channels = res["channels"];
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if (!channels.is_array())
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return self_disable();
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auto msg = "";
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if (channels.size() >= min_channels_to_backoff) {
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single_proposal_only = true;
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msg = "We seem to have many channels, "
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"will find one node only."
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;
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} else {
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single_proposal_only = false;
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msg = "Will find nodes.";
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}
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return Boss::log( bus, Debug
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, "ChannelFinderByPopularity: "
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"%s"
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, msg
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).then([this]() {
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return continue_solicit();
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});
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});
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}
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Ev::Io<void> self_disable() {
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return Boss::log( bus, Debug
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, "ChannelFinderByPopularity: "
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"Unexpected result of `listchannels`."
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).then([this]() {
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return signal_task_completion(true);
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});
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}
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Ev::Io<void> continue_solicit() {
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/* Now do listnodes for everything. */
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return rpc->command( "listnodes"
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, Json::Out::empty_object()
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).then([this](Jsmn::Object res){
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if (!res.is_object() || !res.has("nodes"))
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return fail_solicit("Unexpected result from listnodes.");
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auto nodes = res["nodes"];
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if (!nodes.is_array())
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return fail_solicit("Unexpected result from listnodes.");
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if (nodes.size() < min_nodes_to_process)
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return defer_solicit(nodes.size());
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all_nodes = std::queue<Ln::NodeId>();
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for (auto node : nodes) {
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if (!node.is_object() || !node.has("nodeid"))
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continue;
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auto id = node["nodeid"];
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if (!id.is_string())
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continue;
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all_nodes.emplace(std::string(id));
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}
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/* Initialize the A-Chao algorithm. */
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num_processed = 0;
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wsum = 0;
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selected.clear();
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/* Initialize progress tracking. */
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prev_time = Ev::now();
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count = 0;
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all_nodes_count = all_nodes.size();
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/* Print details. */
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return Boss::log( bus, Debug
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, "ChannelFinderByPopularity: "
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"%zu nodes to be evaluated."
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, all_nodes.size()
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).then([this]() {
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return select_by_popularity();
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});
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});
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}
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Ev::Io<void> defer_solicit(size_t n) {
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try_later = true;
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return Boss::log( bus, Info
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, "ChannelFinderByPopularity: "
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"Not enough nodes in routemap "
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"(only %zu, need %zu), "
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"will try again later."
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, n, min_nodes_to_process
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);
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}
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Ev::Io<void> fail_solicit(std::string const& reason) {
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return Boss::log( bus, Error
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, "ChannelFinderByPopularity: "
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"Failed: %s"
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, reason.c_str()
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).then([this]() {
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/* Failed! */
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return signal_task_completion(true);
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});
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}
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/* A-Chao Reservoir sampling algorithm. */
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Ev::Io<void> select_by_popularity() {
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auto act = Ev::yield();
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if (Ev::now() - prev_time >= 5.0) {
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prev_time = Ev::now();
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act += Boss::log( bus, Info
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, "ChannelFinderByPopularity: "
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"Progress: %zu / %zu (%f)"
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, count, all_nodes_count
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, ( double(count)
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/ double(all_nodes_count)
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)
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);
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}
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return std::move(act).then([this]() {
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/* This is a loop. */
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if (all_nodes.empty())
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return complete_select_by_popularity();
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/* Get channels of the current node. */
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auto const& curr = all_nodes.front();
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return rpc->command( "listchannels"
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, Json::Out()
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.start_object()
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.field( "source"
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, std::string(curr)
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)
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.end_object()
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).then([this](Jsmn::Object res) {
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auto entry = Popular();
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/* Now move the current node off the queue. */
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entry.node = std::move(all_nodes.front());
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all_nodes.pop();
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++count;
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/* Now fill in the entry. */
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if (!res.is_object() || !res.has("channels"))
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/* Skip. */
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return select_by_popularity();
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auto channels = res["channels"];
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if (!channels.is_array())
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return select_by_popularity();
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for (auto channel : channels) {
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if ( !channel.is_object()
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|| !channel.has("destination")
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)
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continue;
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auto destination = channel["destination"];
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if (!destination.is_string())
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continue;
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auto dest_s = std::string(destination);
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entry.peers.emplace(Ln::NodeId(dest_s));
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}
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if (entry.peers.size() == 0)
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return select_by_popularity();
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++num_processed;
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/* ***Finally*** determine if we should select
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* this entry. */
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wsum += entry.peers.size();
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/* If fewer are selected than max proposals, go extend
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* it. */
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auto actual_max_proposals = max_proposals;
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if (single_proposal_only)
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actual_max_proposals = 1;
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if (selected.size() < actual_max_proposals) {
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selected.emplace_back(std::move(entry));
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return select_by_popularity();
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}
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/* Otherwise see if we should replace. */
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auto dist = std::uniform_real_distribution<double>(
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0, 1
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);
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auto p = double(entry.peers.size()) / wsum;
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auto j = dist(Boss::random_engine);
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if (j <= p) {
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/* Randomly replace an existing selection. */
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auto dist_i = std::uniform_int_distribution<size_t>(
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0, selected.size() - 1
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);
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auto i = dist_i(Boss::random_engine);
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selected[i] = std::move(entry);
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}
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return select_by_popularity();
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});
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});
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}
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Ev::Io<void> complete_select_by_popularity() {
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/* Did the number of number of nodes processed
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* even reach the min_nodes_to_process?
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*/
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if (num_processed < min_nodes_to_process) {
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selected.clear();
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try_later = true;
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return Boss::log( bus, Info
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, "ChannelFinderByPopularity: "
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"Not enough nodes with >0 "
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"channels in routemap "
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"(only %zu, need %zu), "
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"will try again later."
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, num_processed
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, min_nodes_to_process
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);
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}
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/* Generate a log. */
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auto log = std::ostringstream();
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log << "ChannelFinderByPopularity: "
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<< "Random selection (by popularity): "
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;
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auto first = true;
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for (auto const& s : selected) {
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if (first)
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first = false;
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else
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log << ", ";
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log << s.node
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<< " (" << s.peers.size() << " peers)"
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;
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}
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return Boss::log( bus, Info
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, "%s", log.str().c_str()
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).then([this]() {
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/* Preinvestigate the selected nodes. */
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return Ev::map( std::bind( &Impl::preinvestigate
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, this
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, std::placeholders::_1
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)
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, std::move(selected)
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);
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}).then([this](std::vector<int>) {
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return signal_task_completion(false);
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});
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}
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Ev::Io<int> preinvestigate(Popular p) {
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return Boss::log( bus, Debug
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, "ChannelFinderByPopularity: "
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"Preinvestigating peers of %s"
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, std::string(p.node).c_str()
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).then(std::bind( &Impl::preinvestigate_core
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, this
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, std::move(p)
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)).then([]() {
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return Ev::lift(0);
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});
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}
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Ev::Io<void> preinvestigate_core(Popular p) {
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/* Copy the peers and shuffle. */
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auto peers = std::vector<Ln::NodeId>();
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std::copy( p.peers.begin(), p.peers.end()
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, std::back_inserter(peers)
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);
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std::shuffle(peers.begin(), peers.end(), Boss::random_engine);
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/* Create the message. */
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auto msg = Msg::PreinvestigateChannelCandidates();
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std::transform( peers.begin(), peers.end()
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, std::back_inserter(msg.candidates)
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, [&p](Ln::NodeId peer) {
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return Msg::ProposeChannelCandidates{
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/* proposal = */peer, /*patron = */p.node
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};
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});
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/* For this popular node, only select one candidate. */
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msg.max_candidates = 1;
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return bus.raise(msg);
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}
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Ev::Io<void> signal_task_completion(bool failed) {
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running = false;
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return bus.raise(Msg::TaskCompletion{
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"ChannelFinderByPopularity", this_ptr, failed
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});
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}
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public:
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Impl( S::Bus& bus_
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, Boss::Mod::Waiter& waiter_
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, void* this_ptr_
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) : bus(bus_)
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, waiter(waiter_)
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, this_ptr(this_ptr_)
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, rpc(nullptr)
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, running(false)
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{ start(); }
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};
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ChannelFinderByPopularity::ChannelFinderByPopularity
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( S::Bus& bus
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, Boss::Mod::Waiter& waiter
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) : pimpl(Util::make_unique<Impl>(bus, waiter, this)) { }
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ChannelFinderByPopularity::ChannelFinderByPopularity
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( ChannelFinderByPopularity&& o
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) : pimpl(std::move(o.pimpl)) { }
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ChannelFinderByPopularity::~ChannelFinderByPopularity() { }
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}}
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