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47 lines
1 KiB
C++
47 lines
1 KiB
C++
#ifndef BOSS_MOD_CHANNELFINDERBYDISTANCE_HPP
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#define BOSS_MOD_CHANNELFINDERBYDISTANCE_HPP
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#include"Ln/NodeId.hpp"
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namespace Boss { namespace Mod { class Rpc; }}
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namespace Boss { namespace Mod { class Waiter; }}
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namespace S { class Bus; }
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namespace Boss { namespace Mod {
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/** class Boss::Mod::ChannelFinderByDistance
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*
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* @brief Finds channel candidates according to
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* distance from our node: the more distant, the
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* more desirable we consider them.
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*/
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class ChannelFinderByDistance {
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private:
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S::Bus& bus;
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Boss::Mod::Rpc* rpc;
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Boss::Mod::Waiter& waiter;
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Ln::NodeId self_id;
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bool running;
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class Run;
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void start();
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public:
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ChannelFinderByDistance() =delete;
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ChannelFinderByDistance(ChannelFinderByDistance&&) =delete;
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ChannelFinderByDistance(ChannelFinderByDistance const&) =delete;
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explicit
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ChannelFinderByDistance( S::Bus& bus_
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, Boss::Mod::Waiter& waiter_
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) : bus(bus_)
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, rpc(nullptr)
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, waiter(waiter_)
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, running(false)
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{ start(); }
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};
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}}
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#endif /* !defined(BOSS_MOD_CHANNELFINDERBYDISTANCE_HPP) */
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