#ifndef BOSS_MSG_CHANNELCREATERESULT_HPP #define BOSS_MSG_CHANNELCREATERESULT_HPP #include"Ln/NodeId.hpp" namespace Boss { namespace Msg { /** struct Boss::Msg::ChannelCreateResult * * @brief used to report that we attempted a * channel open with the node, and whether * it succeeded or failed. */ struct ChannelCreateResult { Ln::NodeId node; bool success; }; }} #endif /* !defined(BOSS_MSG_CHANNELCREATERESULT_HPP) */