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https://github.com/cculianu/Fulcrum.git
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Now we can re-use the RPC method<->result code in the TcpServer side which will face wallets. Phew! Took me long enough! It's a minimal JSON-RPC protocol impl.. but it'll do. The 1 nice bit is the Schema spec I came up with which more-or-less works well enough as a first-pass validatior. Further passes are needed in interested client code, but the initial pass validation can be done in a thread so as to not waste the main thread's time validating json or dict key presence/absense. Yay.
86 lines
3.7 KiB
C++
86 lines
3.7 KiB
C++
#ifndef ABSTRACTCONN_H
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#define ABSTRACTCONN_H
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#include <QObject>
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#include <atomic>
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#include <QTcpSocket>
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#include "Common.h"
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#include "Mixins.h"
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class QTimer;
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class AbstractConnection : public QObject, public IdMixin
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{
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Q_OBJECT
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public:
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static constexpr qint64 DEFAULT_MAX_BUFFER = 20000000; // 20MB, may change default in derived classes by setting maxBuffer in c'tor
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explicit AbstractConnection(qint64 id, QObject *parent = nullptr, qint64 maxBuffer = DEFAULT_MAX_BUFFER);
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const qint64 MAX_BUFFER;
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/// true if we are connected
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virtual bool isGood() const;
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/// true if we are connected but haven't received any response in some time
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virtual bool isStale() const;
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/// true if we got a malformed reply from the server
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virtual bool isBad() const { return status == Bad; }
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signals:
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void lostConnection(AbstractConnection *);
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/// call (emit) this to send data to the other end. connected to do_write() when socket is in the connected state.
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/// This is a low-level function subclasses should create their own high-level protocol-level signals / methods;
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void send(QByteArray);
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protected:
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virtual void on_readyRead() = 0; /**< Implement in subclasses -- required to read data */
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enum Status {
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NotConnected = 0,
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Connecting,
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Connected,
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Bad
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};
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void socketConnectSignals(); ///< call this from derived classes to connect socket error and stateChanged to this
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std::atomic<Status> status = NotConnected;
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/// timestamp in ms from Util::getTime() when the server was last good
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/// (last communicated a sensible message, pinged, etc)
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std::atomic<qint64> lastGood = 0LL; ///< update this in derived classes.
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std::atomic<qint64> nSent = 0ULL, ///< this get updated in this class in do_write()
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nReceived = 0ULL; ///< update this in derived classes in your on_readyRead()
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static constexpr qint64 reconnectTime = 2*60*1000; /// retry every 2 mins
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static constexpr int pingtime_ms = 60*1000; /// send server.ping if idle for >1 min
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static constexpr qint64 stale_threshold = reconnectTime;
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QTcpSocket *socket = nullptr; ///< this should only ever be touched in our thread
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QByteArray writeBackLog = ""; ///< if this grows beyond a certain size, we should kill the connection
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QTimer *pingTimer = nullptr;
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QList<QMetaObject::Connection> connectedConns; /// signal/slot connections for the connected state. this gets populated when the socket connects in on_connected. signal connections will be disconnected on socket disconnect.
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virtual QString prettyName(bool dontTouchSocket=false) const; ///< called only from our thread otherwise it may crash because it touches 'socket'
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virtual void do_ping(); /**< Reimplement in subclasses to send a ping. Default impl. does nothing. */
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virtual void on_connected(); ///< overrides should call this base implementation and chain to it. It is required to chain as this method does important setup.
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virtual void on_disconnected(); ///< overrides can chain to this as well
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bool do_write(const QByteArray & = "");
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/// does a socket->abort, sets status. Chain to this if you want on override. Named this way so as not to clash with QObject::disconnect
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virtual void do_disconnect(bool graceful = false);
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private slots:
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void on_pingTimer();
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void on_bytesWritten();
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void on_error(QAbstractSocket::SocketError);
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void on_socketState(QAbstractSocket::SocketState);
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void slot_on_readyRead(); ///< calls virtual method on_readyRead for us -- I was paranoid about Qt signal/slot binding semantics and prefer to call from within a function explicitly, hence this redundant method.
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private:
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void start_pingTimer();
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void kill_pingTimer();
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};
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#endif // ABSTRACTCONN_H
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