Fulcrum/Controller.cpp

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#include "Controller.h"
Controller::Controller(const std::shared_ptr<Options> &o)
: Mgr(nullptr), options(o)
{
setObjectName("Controller");
_thread.setObjectName(objectName());
}
2019-11-18 00:34:24 +02:00
Controller::~Controller() { Debug(__FUNCTION__); cleanup(); }
auto Controller::stats() const -> Stats
{
auto st = srvmgr->statsSafe();
Util::updateMap(st, bitcoindmgr->statsSafe());
return st;
}
void Controller::startup()
{
bitcoindmgr = std::make_unique<BitcoinDMgr>(options->bitcoind.first, options->bitcoind.second, options->rpcuser, options->rpcpassword);
{
// some setup code that waits for bitcoind to be ready before kicking off our "process" method
auto waitForBitcoinD = [this] {
auto constexpr waitTimer = "wait4bitcoind", callProcessTimer = "callProcess";
int constexpr msgPeriod = 10000, // 10sec
smallDelay = 100;
stopTimer(callProcessTimer);
callOnTimerSoon(msgPeriod, waitTimer, []{ Log("Waiting for bitcoind..."); return true; }, false, Qt::TimerType::VeryCoarseTimer);
// connection to kick off our 'process' method once the first auth is received
auto connPtr = std::make_shared<QMetaObject::Connection>();
*connPtr = connect(bitcoindmgr.get(), &BitcoinDMgr::gotFirstGoodConnection, this, [this, connPtr](quint64 id) mutable {
if (connPtr) {
stopTimer(waitTimer);
if (!disconnect(*connPtr)) Fatal() << "Failed to disconnect 'authenticated' signal! FIXME!"; // this should never happen but if it does, app quits.
connPtr.reset(); // clear connPtr right away to 1. delte it asap and 2. so we are guaranteed not to reenter this block for this connection should there be a spurious signal emitted.
Debug() << "Auth recvd from bicoind with id: " << id << ", proceeding with processing ...";
callOnTimerSoonNoRepeat(smallDelay, callProcessTimer, [this]{process();}, true);
}
});
};
waitForBitcoinD();
conns += connect(bitcoindmgr.get(), &BitcoinDMgr::allConnectionsLost, this, waitForBitcoinD);
}
bitcoindmgr->startup(); // may throw
srvmgr = std::make_unique<SrvMgr>(options->interfaces, nullptr /* we are not parent so it won't follow us to our thread*/);
srvmgr->startup(); // may throw Exception, waits for servers to bind
start(); // start our thread
}
void Controller::cleanup()
{
stop();
if (srvmgr) { Log("Stopping SrvMgr ... "); srvmgr->cleanup(); srvmgr.reset(); }
if (bitcoindmgr) { Log("Stopping BitcoinDMgr ... "); bitcoindmgr->cleanup(); bitcoindmgr.reset(); }
sm.reset();
}
struct Controller::StateMachine
{
// TODO: put state stuff here
};
void Controller::process()
{
Debug() << "Process called...";
if (!sm) sm = std::make_unique<StateMachine>(); // create statemachine if doest not exist
bitcoindmgr->submitRequest(this, IdMixin::newId(), "getmempoolinfo", {}, [](auto resp){ // testing
Trace() << resp.id.toString() << ": result reply: " << resp.toJsonString();
}, [](auto resp){
Trace() << resp.id.toString() << ": error response: " << resp.toJsonString();
}, [](auto id, auto msg) {
Warning() << id.toString() << ": FAIL: " << msg;
});
}